Nov 13, 2024
Arduino Project 1: Button State Detection
Introduction
A button is an electronic component that connects two points in a circuit when pressed. In this project, we will use a button connected to an Arduino UNO to read its state as input and display it on the Serial Monitor.
Objectives
- To test the signal as an input.
- To determine the state of a button, whether pressed (0 or ground) or not pressed (1 or 5V).
Materials Needed
- Breadboard
- Wires
- Button (1 piece)
- 10K Resistor
- Arduino UNO
Picture
Methodology
- Place the components on the breadboard.
- Follow the circuit diagram as shown above.
Summary
In this activity, we created a project that indicates whether the button is pressed or not. The Serial Monitor displays the current state of the button, showing if it is being pressed or released.
Notes
- Ensure that the wires are properly connected to guarantee that the program functions correctly.
Conclusion
The state of a button can be determined by displaying information on the Serial Monitor. This simple interaction helps in understanding how input signals work with the Arduino UNO.
OTHER POSTS
Arduino Project 2: Controlling an LED with a Button
This project demonstrates how to control an LED using a push button with an Arduino UNO. The button will act as the input, and the LED will serve as the output. By pressing the button, we will turn the LED on, and by releasing it, the LED will turn off. This experiment introduces the basic concepts of input and output control using Arduino components.
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